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Objective-C实现科赫雪花算法
科赫雪花是一种经典的 fractal,通过递归分割和重复生成形状。以下是实现该算法的详细步骤。
首先,导入必要的头文件:
#import#import
接下来,实现绘制科赫雪花的函数。该函数将接受绘图上下文和递归深度。
- (void)drawKochWithDepth:(int)depth inContext:(CGContextRef)context{ // 基本形状大小 CGSize squareSize = CGSizeMake(100, 100); // 初始位置 CGRect squareRect = CGRectMake(0, 0, squareSize.width, squareSize.height); // 递归绘制 [self recursiveKochWithDepth:depth inContext:context fromRect:squareRect toRect:squareRect];} 递归绘制函数:
- (void)recursiveKochWithDepth:(int)depth inContext:(CGContextRef)context fromRect:(CGRect)fromRect toRect:(CGRect)toRect{ if (depth == 0) { // 绘制初始正方形 [self drawSquare:context fromRect:fromRect toRect:toRect]; return; } // 绘制当前边 [self drawLine:context fromPoint:fromRect.origin toPoint:toRect.origin]; // 递归生成下一个级别 [self recursiveKochWithDepth:depth - 1 inContext:context fromRect:fromRect toRect:toRect]; // 绘制下一个分割边 [self drawLine:context fromPoint:fromRect.origin toPoint:toRect.origin]; // 绘制当前边 [self drawLine:context fromPoint:fromRect.origin toPoint:toRect.origin]; // 递归生成下一个级别 [self recursiveKochWithDepth:depth - 1 inContext:context fromRect:fromRect toRect:toRect]; // 绘制下一个分割边 [self drawLine:context fromPoint:fromRect.origin toPoint:toRect.origin]; // 绘制当前边 [self drawLine:context fromPoint:fromRect.origin toPoint:toRect.origin];} 绘制正方形:
- (void)drawSquare:(CGContextRef)context fromRect:(CGRect)fromRect toRect:(CGRect)toRect{ // 绘制左上角 [self drawLine:context fromPoint:fromRect.origin toPoint:fromRect.origin]; // 绘制右上角 [self drawLine:context fromPoint:fromRect.origin toPoint:toRect.origin]; // 绘制左下角 [self drawLine:context fromPoint:toRect.origin toPoint:toRect.origin]; // 绘制右下角 [self drawLine:context fromPoint:toRect.origin toPoint:fromRect.origin];} 绘制线条:
- (void)drawLine:(CGContextRef)context fromPoint:(CGPoint)start toPoint:(CGPoint)end{ CGPathRef path = CGPathCreateLinearCGPathFromPoints(context, start, end); CGPathDraw(path, context); CGPathRelease(path);} 在主函数中初始化并绘制:
int main(int argc, const char *argv){ @autoreleasepool { CGContextRef context = CGContextCreateWindow(0, 0, 0, 0, CGRectMake(0, 0, 300, 300), NULL); // 初始化绘图 [self drawKochWithDepth:4 inContext:context]; CGContextRelease(context); } return 0;} 完整代码:
#import#import @interface KochSnowflake : NSObject{}+ (void)drawKochWithDepth:(int)depth inContext:(CGContextRef)context;- (void)drawSquare:(CGContextRef)context fromRect:(CGRect)fromRect toRect:(CGRect)toRect;- (void)drawLine:(CGContextRef)context fromPoint:(CGPoint)start toPoint:(CGPoint)end;- (void)recursiveKochWithDepth:(int)depth inContext:(CGContextRef)context fromRect:(CGRect)fromRect toRect:(CGRect)toRect;@end@implementation KochSnowflake+ (void)drawKochWithDepth:(int)depth inContext:(CGContextRef)context{ CGSize squareSize = CGSizeMake(100, 100); CGRect squareRect = CGRectMake(0, 0, squareSize.width, squareSize.height); [self recursiveKochWithDepth:depth inContext:context fromRect:squareRect toRect:squareRect];}- (void)recursiveKochWithDepth:(int)depth inContext:(CGContextRef)context fromRect:(CGRect)fromRect toRect:(CGRect)toRect{ if (depth == 0) { [self drawSquare:context fromRect:fromRect toRect:toRect]; return; } // 绘制当前边 [self drawLine:context fromPoint:fromRect.origin toPoint:toRect.origin]; // 递归生成下一个级别 [self recursiveKochWithDepth:depth - 1 inContext:context fromRect:fromRect toRect:toRect]; // 绘制下一个分割边 [self drawLine:context fromPoint:fromRect.origin toPoint:toRect.origin]; // 绘制当前边 [self drawLine:context fromPoint:fromRect.origin toPoint:toRect.origin]; // 递归生成下一个级别 [self recursiveKochWithDepth:depth - 1 inContext:context fromRect:fromRect toRect:toRect]; // 绘制下一个分割边 [self drawLine:context fromPoint:fromRect.origin toPoint:toRect.origin]; // 绘制当前边 [self drawLine:context fromPoint:fromRect.origin toPoint:toRect.origin];}- (void)drawSquare:(CGContextRef)context fromRect:(CGRect)fromRect toRect:(CGRect)toRect{ // 绘制左上角 [self drawLine:context fromPoint:fromRect.origin toPoint:fromRect.origin]; // 绘制右上角 [self drawLine:context fromPoint:fromRect.origin toPoint:toRect.origin]; // 绘制左下角 [self drawLine:context fromPoint:toRect.origin toPoint:toRect.origin]; // 绘制右下角 [self drawLine:context fromPoint:toRect.origin toPoint:fromRect.origin];}- (void)drawLine:(CGContextRef)context fromPoint:(CGPoint)start toPoint:(CGPoint)end{ CGPathRef path = CGPathCreateLinearCGPathFromPoints(context, start, end); CGPathDraw(path, context); CGPathRelease(path);}int main(int argc, const char *argv){ @autoreleasepool { CGContextRef context = CGContextCreateWindow(0, 0, 0, 0, CGRectMake(0, 0, 300, 300), NULL); [self drawKochWithDepth:4 inContext:context]; CGContextRelease(context); } return 0;}
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